000 | 01975cam a2200337Mi 4500 | ||
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999 |
_c43589 _d43589 |
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001 | on1014101807 | ||
003 | OCoLC | ||
005 | 20190802155854.0 | ||
008 | 171208s2018 enka 000 0 eng d | ||
020 | _a1787390640 | ||
020 | _a9781787390645 | ||
029 | 1 |
_aUNITY _b142008443 |
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029 | 1 |
_aAU@ _b000065129583 |
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029 | 1 |
_aAU@ _b000065118269 |
|
035 | _a(OCoLC)1014101807 | ||
040 |
_aYDX _beng _cYDX _dERASA _dW4M _dOCLCF _dOCLCQ |
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050 | 4 | _aGV1469 | |
082 | 0 | 4 | _a794.8 |
100 |
_aSimons, Iain. _944955 |
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245 | 1 | 0 |
_aA history of videogames : _bin 14 consoles, 5 computers, 2 arcade cabinets ... and an Ocarina of time / _cIain Simons & James Newman; foreward by Ian Livingstone. |
246 | 1 |
_iAt head of title: _aIn association with The National Videogame Arcade |
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260 |
_aLondon, England : _bCarlton Books Ltd., _c[2018] |
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300 |
_a224 pages : _bcolor illustrations ; _c25 cm |
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520 | 8 | _aMost people have played videogames, whether it was Pong on a black and white television or roaming the streets hunting AR creatures in Pokemon Go. The story of videogames is a fascinating one, encompassing hardware, software, games, equipment and more, and A History of Videogames charts this story.0Written by the experts from an award-winning interactive museum with contributions from some of the most important people in the videogame industry. For everyone with an interest in videogames, whether they are a casual Clash of Clans fan, a Call of Duty expert marksman or a fully-fledged FIFA champion. Older players will weep with nostalgia as they see the objects and games from their youth, and the new generation will wonder how people ever managed to play with such blocky graphics and weird concepts! | |
650 | 0 |
_aVideo games _xHistory. _944956 |
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650 | 0 |
_aComputer games _xHistory. _944957 |
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700 |
_aNewman, James. _944958 |
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700 |
_aLivingstone, Ian. _944959 |
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942 |
_2ddc _cNONFIC |
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948 | _hNO HOLDINGS IN NZWMT - 40 OTHER HOLDINGS |