000 01975cam a2200337Mi 4500
999 _c43589
_d43589
001 on1014101807
003 OCoLC
005 20190802155854.0
008 171208s2018 enka 000 0 eng d
020 _a1787390640
020 _a9781787390645
029 1 _aUNITY
_b142008443
029 1 _aAU@
_b000065129583
029 1 _aAU@
_b000065118269
035 _a(OCoLC)1014101807
040 _aYDX
_beng
_cYDX
_dERASA
_dW4M
_dOCLCF
_dOCLCQ
050 4 _aGV1469
082 0 4 _a794.8
100 _aSimons, Iain.
_944955
245 1 0 _aA history of videogames :
_bin 14 consoles, 5 computers, 2 arcade cabinets ... and an Ocarina of time /
_cIain Simons & James Newman; foreward by Ian Livingstone.
246 1 _iAt head of title:
_aIn association with The National Videogame Arcade
260 _aLondon, England :
_bCarlton Books Ltd.,
_c[2018]
300 _a224 pages :
_bcolor illustrations ;
_c25 cm
520 8 _aMost people have played videogames, whether it was Pong on a black and white television or roaming the streets hunting AR creatures in Pokemon Go. The story of videogames is a fascinating one, encompassing hardware, software, games, equipment and more, and A History of Videogames charts this story.0Written by the experts from an award-winning interactive museum with contributions from some of the most important people in the videogame industry. For everyone with an interest in videogames, whether they are a casual Clash of Clans fan, a Call of Duty expert marksman or a fully-fledged FIFA champion. Older players will weep with nostalgia as they see the objects and games from their youth, and the new generation will wonder how people ever managed to play with such blocky graphics and weird concepts!
650 0 _aVideo games
_xHistory.
_944956
650 0 _aComputer games
_xHistory.
_944957
700 _aNewman, James.
_944958
700 _aLivingstone, Ian.
_944959
942 _2ddc
_cNONFIC
948 _hNO HOLDINGS IN NZWMT - 40 OTHER HOLDINGS