000 | 01801crm a2200313Ii 4500 | ||
---|---|---|---|
001 | ocn922909404 | ||
003 | OCoLC | ||
005 | 20220622151449.0 | ||
008 | 151001s2016 nyunnn gneng d | ||
020 | _a9781101905654 | ||
020 | _a1101905654 | ||
035 |
_a(OCoLC)922909404 _z(OCoLC)994517510 |
||
040 |
_aBTCTA _beng _erda _cBTCTA _dOCLCQ _dCWJ _dOCLCF _dOCLCQ _dFHC _dYDX _dOCLCO _dCD5 |
||
050 | 4 |
_aGV1507.W8 _bP86 2016 |
|
100 |
_aFirestone, Jo, _eauthor. _950993 |
||
245 | 1 | 0 |
_aPunderdome : _ba card game for pun lovers / _cbrought to you by daughter-father duo Jo and Fred Firestone. |
250 | _aFirst edition. | ||
260 |
_aNew York : _bClarkson Potter, _c2016. |
||
300 |
_a200 double-sided cards (100 white and 100 green), 2 Mystery Envelopes , 1 instruction card and 1 pun example card : _bcolor ; _cin box 9 x 14 x 5 cm |
||
500 | _a"Based on the renowned game show"--Container. | ||
500 | _a3 or more players. | ||
520 | _aOne part game, one part conversation starter, you don't need to be a pun master to master Punderdome: the goal is to make bad jokes and have fun along the way. A player (the prompter for that round) draws two prompt cards from the deck, and then reads the prompts to the rest of the group, who have 90 seconds to create a single, groan-worthy pun that combines the two prompts. When time is up, pun makers share their puns with the prompter, who awards the prompt cards to the player whose pun he or she likes best. The winner then draws the next pair of prompt cards and the process repeats. Players win by obtaining 10 pairs of cards. | ||
521 | 1 | _aAges 12+ | |
650 | 0 |
_aPuns and punning. _950994 |
|
655 | 0 |
_950519 _aCard games. |
|
700 | 1 |
_aFirestone, Fred, _eauthor. |
|
942 |
_2ddc _cEDUGAMES |
||
948 | _hHELD BY NZWMT - 18 OTHER HOLDINGS | ||
999 |
_c47253 _d47253 |